https://bugzilla.redhat.com/show_bug.cgi?id=1429196
Luya Tshimbalanga luya@fedoraproject.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pswo10680@gmail.com Flags| |needinfo?(pswo10680@gmail.c | |om)
--- Comment #3 from Luya Tshimbalanga luya@fedoraproject.org --- (In reply to Cheng-Chia Tseng from comment #0)
- there is no supported language listed. If you are in zh_TW locale, after
clicking "Interface" button for translation, you will see characters as in squares which means blender cannot load the right glyph
A new patch was set to use system locale rather than the default directory from Blender. Currently the list of languages is broken. However, the characters for international fonts support are restored using Meanwhile, could you test this version please? https://koji.fedoraproject.org/koji/taskinfo?taskID=18369979
The right glyph for translation in zh_TW local should display properly on Blender interface.